The Pro Pickup (PPU) is the moment a contractor walks into a Ferguson branch to collect an order placed by phone or email. Ferguson wanted customer satisfaction in that moment to improve. The way they framed it: the perception of waiting. That brief is slippery. "Perception of waiting" sounds like a problem but isn't yet a design target. Waiting where? For how long, compared to what expectation? Waiting that costs the customer what?
The work sat inside Ferguson's CX team, partnered with their internal service design lead. Solo on the design side, part time, with a light oversight structure. The seven-phase framework I built — Monitor & Frame, Explore & Identify, Ideate & Visualize, Prototype & Envision, Experiment, Refine, Optimize — was built while running it, not designed in advance. Two pieces of upstream work shaped everything: a Pro Pickup service blueprint mapping what was supposed to happen at each step, and eight Counter Experience Principles that became the rubric the prototyping teams used to evaluate every concept.