AI-LX · V2B hero · NOTE: business stakes paragraph and one participant moment still needed Read the editorial memo →
A major automotive retailer · 2025 Co-facilitator & lead researcher · Four Dimensions framework author

From "we should do AI" to a working vocabulary for AI in services

A two-day workshop that gave 50 designers a framework for treating AI as a design material — and the vocabulary to push back when someone walks in with a solution-shaped brief.

The case in 6 moves

  1. Pressure without language
  2. AI in the corner
  3. The Four Dimensions
  4. Paper, not laptops
  5. Value first, then AI
  6. Travels back to product teams
50
designers + execs
4
dimensions framework
Re-engaged
client re-engaged

A design team had grown from ten people in 2018 to more than fifty by 2025. AI was the new ambient pressure on every product team: the most enthusiastic designers were leaving meetings to vibe-code prototypes in Figma; the most skeptical wanted to stop hearing the word entirely. Both reactions are symptoms of the same problem — AI treated as either destination or contaminant, never as a design material with properties, constraints, and appropriate use. The workshop's job was to give the team a vocabulary for the distinction — and a practice they could carry back into their own product teams.

Chapter 01

A 50-person team under AI pressure, with no shared language for it

The brief: help the team get comfortable with AI as a design material. Build solutions that aren't AI-for-AI's-sake. Make it something they can carry into their own product teams — not a lecture, a practice.

Automotive retail is high-stakes: high-ticket purchases, low-frequency transactions, trust-sensitive at every step. An AI that misfires in a car-buying journey doesn't just fail to convert — it damages the relationship that makes the next visit possible.

I led the research and knowledge-base development ahead of the two days: primary conversations tapping my network, secondary sources pulled into a Harmonic AI POV document covering human-to-AI interaction patterns, front-stage and back-stage use case typologies, and emerging service design methods being adapted for AI contexts.

During the two days, I introduced the AI design principles and the Four Dimensions of AI in Services framework — original work I authored because no existing taxonomy did what the team needed.

A workshop table viewed from above: hands sketching on a printed concept canvas in pen, several other canvases nearby with handwritten notes, and sticky notes clustered at the edge of the table.
Mid-activity at one of the workshop tables. Concept canvases were filled in by hand and small group, then walked back through together.

Chapter 03

The Four Dimensions framework: a vocabulary for AI design choices

Most AI design vocabulary is interface-level — chatbot heuristics, prompt patterns. The team needed something a service designer could use to reason about an AI's role across an omnichannel journey. I built the Four Dimensions of AI in Services for this workshop.

Actors
Humans — customer, front-stage associate, back-stage associate, supplier. AIs — the customer's personal agent, the company's customer-facing AI, the company's employee-facing AI. Naming them matters because the team had been collapsing all of these into "the AI."
Interface
Explicit (chatbot — the user knows), ambient (the lot reads a license plate), or mixed. Most teams default to explicit; ambient is where service design has the most to contribute.
Collaboration model
Sequential, parallel, independent, or orchestrated. Naming the other three opens design space the team was systematically missing.
Control model
Manual, assisted, monitored, automated, or autonomous. Control is a knob, not a binary. Every AI choice in a service is a position on this scale, with consequences for trust, liability, and brand.

The framework also underpinned an adapted service blueprint. Standard blueprints divide front stage from back stage. We added a further division: within each stage, separate human actors from AI actors. Once AI is named as an actor, the team has to say what it does, where its authority ends, and what the handoff to a human looks like.

Adapted service blueprint for a car-buying journey, with Frontstage AI and Backstage AI/ML rows added alongside their human counterparts — showing where AI acts, where its authority ends, and where human handoffs occur.
The adapted service blueprint — AI named as an actor in its own right, not a feature embedded in someone else's row. The Four Dimensions diagram (stand-alone) is being extracted from workshop materials.

The reframe

Replacing "where should AI go?" with "what value are we creating?"

The brief was to help the team get comfortable with AI as a design material. The harder job was interrupting the instinct to start from "where should we put AI?" and replacing it with "what value are we creating, and is AI the right material for this moment?"

That second question is genuinely difficult to hold in a room where the loudest voices are already in solution mode. The framework is the tool for holding it. The two days of practice are what builds the muscle to reach for that tool under pressure.

What stays behind

Frameworks and practice that travel back into product teams

Three artifacts live beyond the two days: the Four Dimensions framework, the value-centered canvas, and the adapted service blueprint with human and AI actor rows. The Harmonic AI POV document, built for this workshop, continues to be updated as the field moves. These aren't deliverables in the usual sense; they're tools for a practice that travels back into 50 product teams working on 50 different briefs.

The outcome signal: Harmonic was asked back for more work. Whether the team is using the canvas, the dimensions, and the adapted blueprint inside their actual product work is something we don't yet have ground truth on. What the workshop produced, materially, is a team that has practiced asking "what value are we creating?" before "what AI should we use?"

Frameworks live on
Four Dimensions, the value-centered canvas, and the adapted blueprint travel back into 50 product teams.